
Luckily Minecraft is one of those wonderful games that’s pretty easy to mod. You know, a few more animals here, a better chest there, and everything would be perfect. But have you ever wondered how you might be able to make survival in the Overworld just that little bit better? I am not responsible for downloads on other websites (e.g.We all love Minecraft. Border checkpoints at Calexico Border-Xing don't have barriers yet. You could stop and pay, but you can just pass as there's no barrier. Tollbooths on MX-2D ("Libramiento Mexicali") are temporarily deactivated.
#Emergency 4 la mod compatible maps download#
PaZzMod 1.1.11 (August 2019) for ATS 1.35: DOWNLOADĪlternative Download Page for 1.1.XX versions: PaZzMod 1.2.02 (Juli 2020) for ATS 1.38: DOWNLOAD (Only use with MegaResources 2.1.12) PaZzMod 1.2.02a (Juli 2020) for ATS 1.38: DOWNLOAD (MegaResources 2.1.13 or higher) PaZzMod 1.3.00 (August 2020) for ATS 1.38: DOWNLOAD (MegaResources 2.1.14 or higher & Viva Mexico 2.5.8) PaZzMod 1.3.00 (August 2020) for ATS 1.38: DOWNLOAD (MegaResources 2.1.14 or higher) PaZzMod 1.4.00 (August 2020) for ATS 1.39: DOWNLOAD (MegaResources 2.1.18 or higher) PaZzMod 1.4.02 (March 2021) for ATS 1.40: DOWNLOAD (MegaResources 2.1.2 or higher) + Adjustments and improvements on assets and signage on whole V.1.0 map parts

+ Refreshed remaining Vanilla part of CA-111 between Mecca & Brawley + Added small part of CA-78 East of Brawley

+ Rebuild of Yuma AZ with surrounding areas of US-95 Northbound & I-8 Eastbound + Added CA-7 & CA-98, prepared border crossing Patch, which produced inappropriate connection on I-10 west of Indio + Fixed the issue that the mod did use part from MUO Compat. + Fixed misguided collision barriers and hovering terrain + Refreshed textures, landscape & vegetation in southern map parts + Refreshed assets and signs in southern map parts with Mega Resources assets + Added cities: Glamis (CA), Holtville (CA), Mexicali (MX-BCN), Ciudad Coahuila (MX-BCN), San Luis R.C: (MX-SON) + Texture & vegetation rework around Calexico and border area + Compatibility Fix for MegaResources 2.1.13 & VivaMexico 2.5.8 + Reworked tollbooths in Mexico using new prefabs from MegaResources + Many map wide improvements & fixes on details, scenery, performance and techniques I-8 between El Centro & Pine Valley Creek + Checkpoints at Calexico Border-Xing (yet no barriers) + New Routes AZ-72, CA-62 (Eastern part), CA-177, AZ-95 (Southern Part) + Complete rebuild of I-10 between Ehrenberg & Exit 31 (US-60) This version is only for those who are strictly against using a map encompassing a large area they not intend to drive in.Ĭalifornia: El Centro, Indio, Brawley, Glamis, Holtville, Calexico, BlytheĪrizona: Yuma, Ehrenberg, Quartzsite, Parkerīaja California: Mexicali, Ciudad Coahuila It is recommended to use the Reforma Map instead of this version of PaZzMod as this map won't be actively maintained and supported in the future.

Now that many Reforma maps have been consolidated, all of my further development will take place as part of the Reforma Map. With version 1.4.02 this mod received its last regular update. PaZzMod is now part of the Reforma Map mod! In your ingame mod manager put MegaResources ontop of this mod. Map (D)LCs: Nevada, Arizona, New Mexico, Oregon, Washington
